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Mushroom wars 2 passive skills
Mushroom wars 2 passive skills











mushroom wars 2 passive skills
  1. #MUSHROOM WARS 2 PASSIVE SKILLS PATCH#
  2. #MUSHROOM WARS 2 PASSIVE SKILLS FREE#

  • NEW! Beholder – Reinforce: Beholder Dominant, Beholder Shock, and Beholder’s Revenge’s damage is increased by 150%.
  • mushroom wars 2 passive skills

  • NEW! Reincarnation – Reduce Target: Reincarnation’s number of enemies required to be defeated to activate is decreased by 30%.
  • mushroom wars 2 passive skills

    Reincarnation – Damage: 20% damage boost has been changed into 20% final damage boost.Dark Thirst: Dark Thirst now passively increases your maximum damage cap by 15,000,000.Reincarnation: Reincarnation is no longer affected by cooldown resets and buff duration increasing effects, an error where MP was not recovered has been fixed.Sacrifice: cooldown of 70 seconds has been added, in addition to existing effects Sacrifice’s cooldown is now decreased by 0.5 seconds every time Beholder attacks, an error where summoning Beholder would cause this buff to disappear has been fixed,.Lord of Darkness: Lord of Darkness now heals 3% of your maximum HP when attacking boss monsters.Beholder Shock: stun duration has been decreased from 10 seconds to 5 seconds.

    #MUSHROOM WARS 2 PASSIVE SKILLS FREE#

    Beholder Dominant: Beholder’s heal, Beholder’s Buff and Beholder’s Revenge can now activate while in the Free Attack state.Beholder: duration has been decreased from 360 seconds to 200 seconds, cooldown has been removed.Therefore, we have removed the low usage Hyper skills for Hyper Body and have added Beholder-related Hyper skills. Blast: Blast’s maximum damage cap has been increased from 50,000,000 to 65,000,000ĭark Knight’s special skill Sacrifice meant that Beholder only existed in order to be used for that skill.Advanced Charge: number of hits boost to Blast and all Charge skills has been increased from 1 to 2.Valhalla: in addition to existing effects, Valhalla now passively increases your maximum damage cap by 20,000,000.Advanced Final Attack: an error where Advanced Final Attack’s damage was decreased when activated by skills with a large number of hits has been fixed.Enrage: an error where Enrage’s effect of hitting only 1 monster would not activate while using Ultimate Adventurer has been fixed.Final Attack: an error where Final Attack’s damage was decreased when activated by skills with a large number of hits has been fixed.Combo Force: using this skill with the ↓ arrow key will no longer consume Combo.

    mushroom wars 2 passive skills

    Maple Warrior: cast action has been removed.Return to Maple: cooldown of 600 seconds has been added.In the air movement skills: an error where you could not use Double Jump for a certain period of time after using such skills has been fixed.Rapid fire skills: an error where you would not enter the ‘out of breath’ state after using certain rapid fire skills has been fixed.Aura skills: an error where users would continue to receive the effects of an aura after leaving the party has been fixed.DoT damage skills: maximum damage cap increasing effects will now apply to DoT.

    #MUSHROOM WARS 2 PASSIVE SKILLS PATCH#

    NOTE: There was a minor patch with additional skill changes, so I have incorporated them into this post to make it easier to find them. ‘Return’ skills’ cooldowns will be equalized.Jobs with excessive utility abilities will have their performance adjusted.Some Hyper passive skills which had very low usage have been changed.Without hurting jobs’ special characteristics and fun, we would like to increase the efficiency of jobs with low efficiency (and the opposite as well).In order to do this, various jobs’ maximum damage caps will be increased. We would like to reduce the gap between different jobs when they reach the maximum damage cap, when only the number of hits of their skills matter.They would like slightly better balance without changes that are too drastic, and they expect to continue with this. The development team has carefully reviewed users’ feedback, the battle analysis system, and their internal balance data in order to once again continue balancing characters. Nexon actually started something new called the Maple Information Center, instead of patch highlights, they’ll be making short videos going over the new content of each patch. The recent skill balancing has been added to the official servers, along with a few extra changes! This patch also has a few boss changes and a new event, and I’ll be talking about an event that passed but had some interesting rewards.













    Mushroom wars 2 passive skills